Search found 409 matches
- Sun Jan 26, 2014 10:51 am
- Forum: Kallistra General
- Topic: just a silly question :-)
- Replies: 3
- Views: 15130
Re: just a silly question :-)
Hi We were trying to think up a name for the company while driving through the Derbyshire countryside, in the direction of Sudbury Hall, using road signs to help stimulate ideas! We wanted a generic name because we are involved in other activities other than the design and manufacture of wargame pro...
- Sun Jan 26, 2014 10:44 am
- Forum: Kallistra General
- Topic: War Wagons
- Replies: 3
- Views: 16078
Re: War Wagons
Hi, The two 'wooden' strips are attached to the underside of the warwagon, behind the wheels. Turn the wagon body upside down and glue them into position with a small amount of superglue. Their function was to protect the underside of the wagon against enemy infantry crawling underneath and into the...
- Fri Jan 24, 2014 5:42 pm
- Forum: Modelling & Painting
- Topic: Rorke's Drift
- Replies: 1
- Views: 10434
Re: Rorke's Drift
Great work chopperboydan, looks like another really big project. Anyway, you've inspired me to do some more work on modelling my WW1 layout. Photos to go be posted soon!
- Fri Jan 24, 2014 5:17 pm
- Forum: Kallistra's Hex Based Rules
- Topic: Rules clarifications Hordes and Heroes Medieval
- Replies: 14
- Views: 46462
Re: Rules clarifications Hordes and Heroes Medieval
Correct! In effect the Orcs have chosen to stay away from the edge of the wood and in doing so relinquished their control over that hex.Gabz wrote: I was just wondering , are the chariots allowed to ignore ZOC of the Orcs just because the Orcs are in terrain that the chariots cannot enter ?
- Fri Jan 24, 2014 5:06 pm
- Forum: Kallistra's Hex Based Rules
- Topic: Question about woodland
- Replies: 4
- Views: 17008
Re: Question about woodland
However my understanding is that cavalry has to be considered as if disrupted also attacking from outside woodland, because the rules says "Mounted troops fight as if disrupted when attacking or occupying a woodland hex". In this case they would fight as disrupted + they would loose their...
- Thu Jan 23, 2014 2:22 pm
- Forum: Kallistra's Hex Based Rules
- Topic: Question about woodland
- Replies: 4
- Views: 17008
Re: Question about woodland
I would like to request clarification about hand-to-hand combat in woodlands: the rulebook says "No impact bonus for attackers or defenders in hand-to-hand combat" (page 8). Is this applicable only to troops inside woodlands? For example, when one infantry which is outside a woodland is a...
- Mon Jan 20, 2014 7:11 pm
- Forum: Modelling & Painting
- Topic: waterloo revamp hexon boards
- Replies: 8
- Views: 26985
Re: waterloo revamp hexon boards
Hougomont looks really impressive. Like the hex garden hedges!
- Mon Jan 20, 2014 7:08 pm
- Forum: Kallistra General
- Topic: Battle of the Marne Project
- Replies: 6
- Views: 22811
Re: Battle of the Marne Project
All based up! Pictures to follow!
- Mon Jan 20, 2014 7:07 pm
- Forum: Kallistra General
- Topic: WW1 Casualty Figures
- Replies: 7
- Views: 25651
Re: WW1 Casualty Figures
The design of limbers is already under way. I take note about what you said regarding the Belgian cavalry, it's a tricky one. I'm working my way through the 'request' and 'to-do-list' to sort out the order of future additions.
- Mon Jan 20, 2014 6:54 pm
- Forum: Introductions
- Topic: Hello Kallistralites
- Replies: 1
- Views: 11339
Re: Hello Kallistralites
Hi and welcome to the forum Lydianed. You'll have to post some pictures of your painted armies in the 'painting and modelling' section, be great to see them. Will be adding some pictures of the new WW1 later this week, been busy painting for the Marne game, with help from others!